Prompts Prompt Categories

Have an abandoned whelp in your inventory? Claim it here!

Details

Instructions:

Click "Your Inventory"
Select the checkmark next to "Abandoned [species] Whelp"

Submit Prompt.

Rewards

No rewards.

You can submit this prompt an unlimited number of times .

Swap your litter rolls into actual colonists!

Details

Pre-Automation Whelp IMAGES


If you have a litter from before the automated reproduction system, please submit this to have your whelps turned into real colonists.

Until March 31st at 11:59 pm EST, you may use Shaman's Heart on pre-automation litters for any mutations. After then, they may only be used to grant Common mutations and instead Grandpa's Lessons must be used for Uncommon mutations.

You may do these for individual whelps in the pre-automation litters and the information will be documented as such.

Required Information

  • Individual images and whelp # for each whelp.
  • Include BOTH parents (without rewards)
  • Link to their Breeding Prompt
  • Include any research you're using in the text
  • Include any items you're using for any whelps as Submission add-ons.

Rewards

No rewards.

You can submit this prompt an unlimited number of times .

Filled meme templates.

Details

Find the empty meme templates here.

Each meme has its own special bonus of RP - please include that in your submission to ensure it isn't missed and you're properly rewarded!

Rewards

No rewards.

You can submit this prompt an unlimited number of times .

Spin, Spin, Spin, the Wheel of Mercy!

Details

Wheel of Mercy

You there!

Yes, you! Do you wish to tempt fate? Are you feeling lucky?

Once per month, you are allowed one free spin of the Wheel of Mercy. The Wheel will then decide your fate:
Will you become injured?
Will your colonists learn something new? Or even... will you win the jackpot?

The possiblities

  • A random colonist from your colony may become injured.
  • A random colonist from your colony may gain a skill point bonus.
  • A random colonist from your colony may gain levels.
  • You may garner the attention of a new recruit.
  • You may be gifted with a colony upgrade.
  • You may lose a population spot in your colony.
  • You may win an interesting item.
  • You may win Research Points.
  • You may win Xen.

How to Spin

Simply submit this prompt (once per month!!) with the following words as the URL:

I spin, I spin, I spin the Wheel of Mercy. Where it stops only DPIP knows!

Rewards

No rewards.

You can submit this prompt 1 time(s) per month .

Lay a colonist to rest.

Details

DEATH OF A COLONIST

Has a colonist overstayed their welcome in your colony? Has their time come? Are you running out of space in your colony and want to reduce?

If you don't have Overseer's Orders, you can depict your colonist's death, retirement, or funeral, and they will be deceased and be added to your Graveyard, therefore no longer taking up space in your colony. Up to ten non-dying colonists can get a +5 XP bonus if they are present with the below rules. This does not stack if multiple colonists are dying in a piece.

Make sure to be clear which colonist(s) is(are) dying!

If you want an Obituary message, please make it clear and concise!

Colonists who are dying don't earn XP and therefore don't earn their colony RP in their Death of a Colonist piece.

The Rules

  1. ART:
    • Fullbody.
    • Coloured.
    • Background with at least two different elements.
    • 300x300 pixel minimum.

  2. LITERATURE:
    • At least 1000 words.
    • If including multiple colonists, each should be mentioned by name or nickname at least once per 200 words.

Rewards

Reward Amount
White Flower 1

You can submit this prompt an unlimited number of times .

Newbie-only prompt!

Details

Only one entry per user.
You may only submit if your Xiun.us account is six months old to the day or younger.

A Day In tHe life


75% of body shown & Coloured
At least TWO background elements
OR
800 words

 

Every colony is different! Some are laid back with little to no routine, others have strict routines for day to day work. This prompt was made so that new colonies can have a bit of free-form fun to explore and also get a bit of a head start into the game, which we understand can be hard to get started in. On top of the normal Research Points and Experience Points you get for normal prompts, you earn ten free Immigration Vouchers for use in the immigration center as well as 100 Xen!

Instructions:

Draw or write about your colony just having a regular day at home or in the land around their territory!

Bonus Points!

For every colonist you include (up to 10 for you) that isn't yours, both you and the owner get one additional Immigration Voucher! Please make sure to make it clear in your submission comments who is being included and from where so that we can be sure to distribute points correctly!

Rewards

Reward Amount
Xen 100
Immigration Vouchers 10

You can submit this prompt 1 time(s) .

Add +1 STR to at most 3 colonists. Don't forget your LVL + RP counts and breakdowns!

Details

To show to the world that they are strong, your colonist must do one of the following:
  • You must assist in the construction of a new colony that is not your own.
  • Become a pack mule for a traveling merchant for a trip.
  • Carry a litter of tribal whelps while their mother gathers water or food.
  • Face a fear.
  • Lead a group to take down a wild animal, either for prey or to tame it.
  • Battle with a wild beast (tsabhua or otherwise.)
  • Wrestle with another Xunari. Attempt to throw the other off of a straight line.

Rewards

Reward Amount
Research Points 2

You can submit this prompt 1 time(s) per month .

Add +1 DEX to at most 3 colonists. Don't forget your LVL + RP counts and breakdowns!

Details

To show to the world that they are agile, your colonist must do one of the following:
  • Travel through the thick jungle to retrieve a gem from the heart of a tree.
  • Climb a basaraytz and return with some of its prized berries.
  • A thieves' guild at a nearby colony is in need of assistance with a heist.
  • Go deep into the tunnels and return with a monster's egg.
  • Cross a raging river using only the unstable stepping stones.
  • Spy on strangers.

Rewards

Reward Amount
Research Points 2

You can submit this prompt 1 time(s) per month .

Add +1 CON to at most 3 colonists. Don't forget your LVL + RP counts and breakdowns!

Details

To show to the world that they have vitality, your colonist must do one of the following:
  • You must escort a lost native through harsh weather to return them to their tribe.
  • You must swim deep underwater to retrieve a fragment from a destroyed ship off of the coast.
  • Hold a solitary vigil for the victims of a natural disaster.
  • Survival. You must survive alone in the wilderness for a week without help.
  • Climb to the highest point in your home region and remain there for a full day.

Rewards

Reward Amount
Research Points 2

You can submit this prompt 1 time(s) per month .

Add +1 INT to at most 3 colonists. Don't forget your LVL + RP counts and breakdowns!

Details

To show to the world that they are intelligent, your colonist must do one of the following:
  • Tame a wild creature and convince it to allow them or their Researcher to ride it.
  • Meet with either a researcher of another colony or a tribe leader and learn from them.
  • Win at a game of dice or cards.
  • Experiment with unknown herbs and fruit and document their effects.
  • Figure out a way to cross the great ravine without using the current bridges.
  • Discover where a creature's secret nest is.

Rewards

Reward Amount
Research Points 2

You can submit this prompt 1 time(s) per month .

Add +1 WIS to at most 3 colonists. Don't forget your LVL + RP counts and breakdowns!

Details

To show to the world that they are wise, your colonist must do one of the following:
  • Bestow your wisdom upon a whelp so that they may learn from you.
  • Go to the elders of an ancient tribe to seek wisdom and answers.
  • Walk among some wildlife that usually do not allow any to come close.
  • Meet with a parent and try to learn from them.
  • Stop a friend from making a bad decision.

Rewards

Reward Amount
Research Points 2

You can submit this prompt 1 time(s) per month .

Add +1 CHA to at most 3 colonists. Don't forget your LVL + RP counts and breakdowns!

Details

To show to the world that they are charismatic, your colonist must do one of the following:
  • Travel a long distance through the wilderness to bring important news to a tribe or colony.
  • Gather a crowd to inform them of some announcement - be it an enemy's approach or a birth.
  • Bluff their way into somewhere they may not allowed to be.
  • Negotiate peace between two warring natives.
  • Convince a stranger that they are their long-lost relative.
  • Convince a creature to choose another nesting ground.
  • You are tasked with preparing an important dinner for a lover, a native, a group of visiting diplomats, etc.
    • Either show your colonist preparing the food or presenting it to the recipient(s).

Rewards

Reward Amount
Research Points 2

You can submit this prompt 1 time(s) per month .

Seasonal Prompts - Geshem

Category: Events
Ends: 31 October 2021, 23:59:59 EDT

the season of rains and storms

Details

Season: Geshem

It is Geshem, the season of rains and storms.

Seasonal Prompts

The hot season is now over - how did your colony fare during the heat?
Was your colony planning for the upcoming planting season or did they just relax in the off season?
Is your colony prepared for lousy weather?
Have they noticed that DPIP is watching a little more closely and sending more dropships?

Region-specific Prompts

  • Like every year, it seems, L'Hatzif is experiencing flooding in its lowlands.
  • Mireh is experiencing an influx of flowering plants. Are they native to the planet? Are they safe?
  • Heavy storming in Rekes can cause the mountains to grow unstable and begin landslides and avalanches.
  • In the deserts of Issiq, the rains are washing away a good deal of sand. What are they revealing? Ruins?

Extra Bonus

EXTRA WORLDBUILDING BONUS: Display or portray a location in Xiunus that hasn't been shown very much during this season! This has to be more than just rocks, a field, etc. Use your imagination! Even if it isn't listed in canonical locations, feel free to make something up! +5 extra RP bonus, up to 4 entries per user before deadline.

Rewards

Reward Amount
Research Points 5

You can submit this prompt 4 time(s) per year .

Courtship

Category: Actions

Courting images to connect to a Breeding.

Details

This will not roll a breeding. This is instead for RP and XP claiming.

Courting Images


75% of body shown & Coloured
At least TWO background elements
OR
800 words


Courting
is an optional addition you can include in a breeding in order to encourage the parents to have an additional whelp. Here is an example. It must show enough of the colonists' bodies and have colouring and some sort of background. Including a courting image also encourages the dam to be more calm, reducing the chance of litter-loss.

Rewards

Reward Amount
Research Points 2

You can submit this prompt an unlimited number of times .

Details

This is for the XP gain for a healing attempt, not the actual healing attempt.


REQUIREMENTS

Fullbody | Bg with at least two elements
Coloured | 300x300 pixels min

or

min of 1000 words

Rewards

Reward Amount
Research Points 2

You can submit this prompt an unlimited number of times .

Investigate something from a Random Event

Details

Your Telecom Beeps to Life

DPIP Needs your help, researcher.

In order to increase our understanding of the planet you now inhabitate, we request that you follow up on several reports.

If you have been chosen to follow up on any investigative reports, we request that you open the documents and follow up on the data within. 

Investigations can range from strange events to simple oddities that we, as the DPIP, want you to follow up on.

Sometimes things are hard to see, but if you look at them in a different way, all becomes clear.

We also must require that you expend some of your hard-earned Research Points in acting on these investigations.

Remember, even if some of the reports are scary, you have nothing to fear but fear itself.

- Officer Vigenere

Meta:

Investigations require the following things to be attached as Add-Ons:

  • An art or literature component. Use the report information (found in the "Notes" of the Unopened Reports in your inventory) as a starting point but do not feel restricted to follow the report to the letter!
  • A Research component. Each distinct type of Report has a cost, usually Research Points.
  • The Opened Report. One per Submission.

Some prompts also require specific stats in the lead investigating colonist in order to be successful. Those will be stated within the Report Notes. If they don't mention any specific stat requirements, you don't need to worry.

Simple Report: 50 RP.
Brnxago Xeiszg: Ninxvzy Ymdr MT. 
Lvajavcrt Kixbmx: Ggm Nughzry VH. INVESTIGATE

You may additionally also state which colonist is the Lead Investigator in your piece.
They will earn an additional 2 XP for the piece.
They must be showing some form of clear leadership in your piece.


REQUIREMENTS

Fullbody | Bg with at least three elements
Coloured | 300x300 pixels min

or

min of 800 words

ONE REPORT PER SUBMISSION.
Max of 3 colonists investigating including the lead investigator.

Lbtsmpqyhyszsmiwwws

Submissions to this prompt are hidden.

Rewards

Reward Amount
Research Points 2

You can submit this prompt an unlimited number of times .

Woo a Native

Category: Actions

Woo a native using diplomacy. Requires the Diplomacy research.

Details

This action requires the Diplomacy research

Diplomacy

Every so often while exploring, you might come across a native Xunari. Whether they are friendly or aggressive is a matter of chance. On rare occasions, they may be interested in joining ranks with your colony. There are things to be done and matters to attend to in order to actually invite one of these wayfarers into your home. Native Xunari have a special background unique to them. If you successfully woo a native into your colony, they may keep the background if you wish.

If you determine you don't want to attempt to woo a Native, simply let us know.

The Process

  1. You will cross paths with the native during a random event.
    • When this occurs, they will be removed from the Roaming list below and will be marked as Pending.
    • You must have Diplomacy researched in order to attempt to woo a native.
      Otherwise, it is an automatic fail and they will leave.
    • If you do not continue with Step 2 within two weeks of the discovery, they will lose interest and will leave.

  2. You must attempt to woo the native. This is an art or literature piece in which you attempt to encourage the native in question to join you.
    • This must be a fullbody + background of moderate complexity / 800 words
    • If you are okay with the native being used as an ancestor for future colonists, please opt in.

  3. The following ROLL will occur: 1d20 + averaged Social modifier of the colonist(s) in your woo submission, up to a total of 3 colonists.

  4. If the native decides to follow you, they will be added to your colony and you may change their name or personality.

Unclaimed Natives

You may find all available Natives here.

Rewards

Reward Amount
Research Points 2

You can submit this prompt 1 time(s) per week .

Foraging

Category: Actions

Forage for seeds, mushrooms, and plants!

Details

Foraging

Skill: Survival

The earliest ancestors of any intelligent species were hunter-gatherers. It is the natural way of things, before agriculture expanded and allowed once nomadic cultures to create settlements.

Any colonist from any colony, unless they are bedridden, may go out foraging for food and small items to bring back home for use at the colony. Examples of foraging include checking out bushes, sniffing for fruits, or picking plants.

Tip: Almost any exploration piece, so long as there's a colonist interacting with the foliage of the environment in some way, could be considered foraging! If it's hard to tell what one is doing, feel free to give a brief explanation in your Comment along with your regular leveling form.

Requirements

Maximum of three colonists acting
  1. ART:
    • At least 75% of the body of the colonist visible.
    • Coloured.
    • Background with at least three different elements.
    • 300x300 pixel minimum.

  2. LITERATURE:
    • At least 1000 words.
    • If including multiple colonists, each should be mentioned by name or nickname at least once per 200 words.

Rewards

Reward Amount
Research Points 2

You can submit this prompt an unlimited number of times .

Mining

Category: Actions

Go play in the dirt.

Details

HAZARDS: MINOR INJURY POSSIBLE

Due to this hazard, colonists going mining must be Level One minimum.

Mining

Skill: Combat

When a young Xunari gets rowdy, their parents tell them to go play in the dirt. When they grow up after doing that all the time, they might find that digging in the dirt and burrowing underground can come with some fun rewards! However, this can come with dangers: Any colonist who goes mining might come back with a small injury!

Any colonist from any colony, unless they are bedridden or nursing, may go mining. Examples of mining include digging in the dirt, burrowing underground, or investigating potential ore pockets.

Tip:  If it's hard to tell what one is doing, feel free to give a brief explanation in your Comment along with your regular leveling form.

If your colonist is equipped with a Pickaxe, please clearly state that they are using it! This gives the possibility of an extra item!

Requirements

Maximum of three colonists acting
  1. ART:
    • At least 75% of the body of the colonist visible.
    • Coloured.
    • Background with at least three different elements. (Rocks, Stalagmites, Gems, etc)
    • 300x300 pixel minimum.

  2. LITERATURE:
    • At least 1000 words.
    • If including multiple colonists, each should be mentioned by name or nickname at least once per 200 words.

Rewards

Reward Amount
Research Points 2

You can submit this prompt an unlimited number of times .

Chapter 1 Part I - Arrival. Do not forget to include the prompt!

Details

If you are submitting your final prompt, please link to your
approved prompts so you can get your Completion reward.

REQUIREMENTS

Fullbody | Bg with at least three elements
Coloured and Shaded | 300x300 pixels min

or

min of 1000 words

Arrival

Please state which prompt you're submitting!

  • A1 - Depict your initial colonist. User-drawn references count but not references on official lines.
  • A2 - Depict your researcher before they meet their first colonist.
  • A3 - Depict your colony - bare location or with buildings included, up to you!

Rewards

ARRIVAL
Per-prompt: 50 Xen
Completion: One randomly rolled Stone of Power

Rewards

Reward Amount
Xen 50

You can submit this prompt 3 time(s) .

30 results found.