Prompts

Gameplay and activities
Prompt Categories

C1.B2 - B

Category: Story Mode

MINING --- Set up a mine for your colony and prepare your colonists for it.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B3 - A

Category: Story Mode

MEDICINE --- Set up your DPIP-provided supplies into a medical station for the colony.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B3 - B

Category: Story Mode

MEDICINE --- Start a herb garden to grow natural remedies.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B4 - A

Category: Story Mode

SCIENCE --- Set up your DPIP-provided science kit ready for research.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B4 - B

Category: Story Mode

SCIENCE --- Show your colonists and/or researchers investigating the plants, wildlife, geography, or anything else around their new home.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B5 - A

Category: Story Mode

SOCIAL --- Show the first meeting between your researcher and colonist. (Alt: Instead of researcher, use an official NPC)

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B5 - B

Category: Story Mode

SOCIAL --- Show the first meeting between your colony and the local tribes (NPCs).

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B6 - A

Category: Story Mode

STEALTH --- Scout local wildlife herds for hunting, without spooking the herds.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B6 - B

Category: Story Mode

STEALTH --- Discover where the local tribe is based (NPCs).

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

Add +1 STR to at most 3 colonists. Don't forget your XP + RP counts and breakdowns!

Details

To show to the world that they are strong, your colonist must do one of the following:
  • You must assist in the construction of a new colony that is not your own.
  • Become a pack mule for a traveling merchant for a trip.
  • Carry a litter of tribal whelps while their mother gathers water or food.
  • Face a fear.
  • Lead a group to take down a wild animal, either for prey or to tame it.
  • Battle with a wild beast (tsabhua or otherwise.)
  • Wrestle with another Xunari. Attempt to throw the other off of a straight line.
  • Forge a weapon using traditional methods and materials you've gathered yourself.
  • Clear debris after a particularly rough storm:
    • Mireh: Remove a fallen tree from a structure, or clear an area after a mudslide
    • Issiq: Clear built up sand and debris obstructing access to a building or route.
    • Rekes: Clear snow from an avalanch to search for survivors or lost supplies.
    • L'Hatzif: Identify and make repairs to storm damaged mycelium homes and buildings.
    • Ocean: Floating structures sent debris everywhere in the storm; time to collect the rubbish from the ocean.

Rewards

Reward Amount
Research Points 2

Skills

No skill increase.

Stats

1 STR (Strength)

XP

No Bonus XP Rewards

.

Unlocks

This prompt requires all focus colonists to be at least Level One

Add +1 DEX to at most 3 colonists. Don't forget your XP + RP counts and breakdowns!

Details

To show to the world that they are agile, your colonist must do one of the following:
  • Travel through the thick jungle to retrieve a gem from the heart of a tree.
  • Climb a basaraytz and return with some of its prized berries.
  • A thieves' guild at a nearby colony is in need of assistance with a heist.
  • Go deep into the tunnels and return with a monster's egg.
  • Cross a raging river using only the unstable stepping stones.
  • Spy on strangers.
  • Grab something valuable from another Xunari's bag without them noticing.
  • Race and outrun an agile opponent, be they an agile Xunari, or an Izumi from the local herd.
  • Navigate a minefield (underwater, underground, above ground, even aerial works)

Submission form

Please include the below form in your submission.

Toggle Spoiler

Prompt Used:
Focus Colonist/s:
Relevant Items:
(delete if none)
Relevant Research:
(delete if none)

Experience Breakdown: (if different colonists gain different bonuses do breakdowns separately for each colonist)

Research Points Breakdown: (include any bonuses and Unlocked Research being applied (eg, R+). Remember this goes to the creator of the submission.)

Rewards

Reward Amount
Research Points 2

Skills

No skill increase.

Stats

1 DEX (Dexterity)

XP

No Bonus XP Rewards

.

Unlocks

This prompt requires all focus colonists to be at least Level One

Add +1 CON to at most 3 colonists. Don't forget your XP + RP counts and breakdowns!

Details

To show to the world that they have vitality, your colonist must do one of the following:
  • You must escort a lost native through harsh weather to return them to their tribe.
  • You must swim deep underwater to retrieve a fragment from a destroyed ship off of the coast.
  • Hold a silent vigil for the victims of a natural disaster.
  • Survival. You must survive alone in the wilderness for a week without help.
  • Climb to the highest point in your home region and remain there for a full day.
  • Try a meal made by a fellow Xunari who is known for their... questionable cooking methods.
  • Travel through a perilous storm to exchange supplies with a neighboring colony.
  • Do what you must to survive a heatwave:
    • Mireh: Construct shaded shelters and take care of your plants and animals during the hottest days of the year.
    • Issiq: Secure a water source and help your colony transport supplies throughout a heat wave.
    • L'Hatzif: Withstand the hot and humid climate and assist colonists afflicted by the heat.
    • Rekes: A drought has left the mountain ledges fragile and easy to crumble. Ensure safe passage for some colonists.

Rewards

Reward Amount
Research Points 2

Skills

No skill increase.

Stats

1 CON (Constitution)

XP

No Bonus XP Rewards

.

Unlocks

This prompt requires all focus colonists to be at least Level One

Add +1 INT to at most 3 colonists. Don't forget your XP + RP counts and breakdowns!

Details

To show to the world that they are intelligent, your colonist must do one of the following:
  • Tame a wild creature and convince it to allow them or their Researcher to ride it.
  • Meet with either a researcher of another colony or a tribe leader and learn from them.
  • Win at a game of dice or cards.
  • Experiment with unknown herbs and fruit and document their effects.
  • Figure out a way to cross the great ravine without using the current bridges.
  • Discover where a creature's secret nest is.
  • Learn to read/write a new language from your researcher or another Xunari.

Rewards

Reward Amount
Research Points 2

Skills

No skill increase.

Stats

1 INT (Intelligence)

XP

No Bonus XP Rewards

.

Unlocks

This prompt requires all focus colonists to be at least Level One

Add +1 WIS to at most 3 colonists. Don't forget your XP + RP counts and breakdowns!

Details

To show to the world that they are wise, your colonist must do one of the following:
  • Bestow your wisdom upon a whelp so that they may learn from you.
  • Go to the elders of an ancient tribe to seek wisdom and answers.
  • Walk among some wildlife that usually do not allow any to come close.
  • Meet with a parent and try to learn from them.
  • Stop a friend from making a bad decision.

Rewards

Reward Amount
Research Points 2

Skills

No skill increase.

Stats

1 WIS (Wisdom)

XP

No Bonus XP Rewards

.

Unlocks

This prompt requires all focus colonists to be at least Level One

Add +1 CHA to at most 3 colonists. Don't forget your XP + RP counts and breakdowns!

Details

To show to the world that they are charismatic, your colonist must do one of the following:
  • Travel a long distance through the wilderness to bring important news to a tribe or colony.
  • Gather a crowd to inform them of some announcement - be it an enemy's approach or a birth.
  • Bluff their way into somewhere they may not allowed to be.
  • Negotiate peace between two warring natives.
  • Convince a stranger that they are their long-lost relative.
  • Convince a creature to choose another nesting ground.
  • You are tasked with preparing an important dinner for a lover, a native, a group of visiting diplomats, etc.
    • Either show your colonist preparing the food or presenting it to the recipient(s).
  • Figure out a way to communicate underwater without the use of words.

Rewards

Reward Amount
Research Points 2

Skills

No skill increase.

Stats

1 CHA (Charisma)

XP

No Bonus XP Rewards

.

Unlocks

This prompt requires all focus colonists to be at least Level One

Fauna

Category: Worldbuilding

Details

Worldbuilding: Fauna

The beasts that roam the earth, sky, and waters.

Requirements

Illustrate a creature, beast, insect, etc of the sky, water, earth, etc that may be found on Xiunus.

One entry per day. Once we have a good backlog, this may be reduced to weekly for a time.

This prompt requires an art component. If you are a writer, you are free to collaborate with an artist!

  • Draw the beast on a transparent background. We will place it on the official background if we decide to use your art.
    • Crisp, clean lineart
    • Fullbody (How else are we to know what we're looking at?)
    • Coloured

  • Fill out the following form in your submission:
    • Species Name:
    • Regions Found In:
    • Carnivorous/Omnivorous/Herbivorous:
    • Height (usually at withers) in metric and imperial:
    • Variants?:
    • Able to be Domesticated/Use:  (Pet, Wool, etc)

  • Bonuses:
    • Include more than one view of the fauna (Up to 2). +10 Xen each
    • Include at least 150 words of description. +10 Xen
    • Include a visual size comparison to a human. Remember, Xunari species are large. +5 Xen
If your submission is incorporated, you will receive 50 extra RP and 50 extra Xen.

Submissions to this prompt are hidden.

Rewards

Reward Amount
Research Points 25
June 2025 Worldbuilding Raffle (Raffle Ticket) 1
Yearlong 2025 Worldbuilding Raffle (Raffle Ticket) 1

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

Flora

Category: Worldbuilding

Details

Worldbuilding: Flora

The plants, fungus, and other organic growth of Xiunus.

Requirements

Illustrate a plant, fungus, or other organic growth that you might find on Xiunus.

One entry per day. Once we have a good backlog, this may be reduced to weekly for a time.

This prompt requires an art component. If you are a writer, you are free to collaborate with an artist!

  • Draw the flora on a transparent background.
    • Crisp, clean lineart
    • Coloured
  • Fill out the following form in your submission:
    • Species Name:
    • Regions Found In:
    • General Size:
  • Bonuses:
    • Include more than one view of the flora (Up to 2). +10 Xen each
    • Include at least 150 words of description. +10 Xen
    • Include a visual size comparison to a human and/or tsabhua. +5 Xen

If your submission is incorporated, you will receive 50 extra RP and 50 extra Xen.

Submissions to this prompt are hidden.

Rewards

Reward Amount
Research Points 25
June 2025 Worldbuilding Raffle (Raffle Ticket) 1
Yearlong 2025 Worldbuilding Raffle (Raffle Ticket) 1

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

Submit a recipe for use in Xiunus.

Details

Worldbuilding: Recipes

Crafting, cooking, and the like!

Requirements

Plot out a recipe for the crafting system. Most of these will require recipe cards to unlock.

One entry per day.

  • Fill out the following form in your submission:
    • Recipe Name:
    • Limit: (Research usually, probably from Artisan tree)
    • Ingredients: (include quantities. does not have to be from existing items)
    • Rewards: (include quantities)
    • Category: (Cooking, Technological, Alchemical, Tool, etc)
If your submission is incorporated, you will receive 20 extra RP, 20 extra Xen, and the recipe granted to your account.

Submissions to this prompt are hidden.

Rewards

Reward Amount
Research Points 10
June 2025 Worldbuilding Raffle (Raffle Ticket) 1
Yearlong 2025 Worldbuilding Raffle (Raffle Ticket) 1

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

Items

Category: Worldbuilding

Create an item for use in the Xiunus game

Details

Worldbuilding: Items

Gameplay items, gear, armour, etc!

Requirements

Create an item for us to use in-game.

One entry per day. Once we have a good backlog, this may be reduced to weekly for a time.

This prompt requires an art component. If you are a writer, you are free to collaborate with an artist!

  • Draw the item in our site items style
    • Pixel (Recommended: Paint, Pixaki (iPad), or Aseprite (PC))
    • Dimensions: 32x32 originally, then sized up x2 to 64x64 using nearest neighbor
    • Avoid the common mistakes of pixel art (don't bother with anti-aliasing)
    • Outlines must be clean. No doubles if you can help it!
    • Transparent
  • Fill out the following form in your submission:
    • Item Name:
    • Type: (Item, Equipment, Weapon)
    • Category:
    • Use(s):
    • Found via:
    • Sellable for: (# Xen)
  • Bonuses:
    • Image doesn't require any cleaning up to be used. +20 Xen
If your submission is incorporated, you will receive 25 extra RP, 25 extra Xen, and one of this item (unless it is exceedingly rare or overpowered.)

Submissions to this prompt are hidden.

Rewards

Reward Amount
Research Points 25
June 2025 Worldbuilding Raffle (Raffle Ticket) 1
Yearlong 2025 Worldbuilding Raffle (Raffle Ticket) 1

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

Create a world

Details

Worldbuilding: Locations

The world of Xiunus itself

Requirements

Create a location in the Xiunus world.

One entry per day. Once we have a good backlog, this may be reduced to weekly for a time.

This prompt does not require an art component but it is highly recommended.

  • Fill out the following form in your submission:
    • Location Name:
    • Type: (No regions or continents at this time, please)
    • Summary:
    • Which Region:
  • One OR both:
    • Minimum 250 words describing the area and what's special about it in detail.
    • Include an illustration of the location with a good amount of clear effort put in. Min 300x300 px.
  • Bonuses:
    • Both description and HQ illustration: +25 Xen
If your submission is incorporated, you will receive 50 extra RP and 50 extra Xen.

Submissions to this prompt are hidden.

Rewards

Reward Amount
Research Points 25
June 2025 Worldbuilding Raffle (Raffle Ticket) 1
Yearlong 2025 Worldbuilding Raffle (Raffle Ticket) 1

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

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