Crucible of Charisma

Six Crucibles — Add +1 CHA to at most 3 colonists. Don't forget your XP + RP counts and breakdowns!
You can submit this prompt 1 time per month.

This prompt requires all focus colonists to be at least Level One

To show to the world that they are charismatic, your colonist must do one of the following:
  • Travel a long distance through the wilderness to bring important news to a tribe or colony.
  • Gather a crowd to inform them of some announcement - be it an enemy's approach or a birth.
  • Bluff their way into somewhere they may not allowed to be.
  • Negotiate peace between two warring natives.
  • Convince a stranger that they are their long-lost relative.
  • Convince a creature to choose another nesting ground.
  • You are tasked with preparing an important dinner for a lover, a native, a group of visiting diplomats, etc.
    • Either show your colonist preparing the food or presenting it to the recipient(s).
  • Figure out a way to communicate underwater without the use of words.
Prompt Form
This prompt has a form associated with it. For ease, the form is below and we request that you fill it out:

Prompt Used:
Focus Colonist/s:
Relevant Items: (delete if none)
Relevant Research: (delete if none)

Experience Breakdown: (if different colonists gain different bonuses do breakdowns separately for each colonist)

Research Points Breakdown: (include any bonuses and Unlocked Research being applied (eg, R+). Remember this goes to the creator of the submission.)

Colony Rewards
Focus Colonist Rewards
1 CHA (Charisma)