Crucible of Strength
You can submit this prompt 1 time per month.
This prompt requires all focus colonists to be at least Level One
To show to the world that they are strong, your colonist must do one of the following:
- You must assist in the construction of a new colony that is not your own.
- Become a pack mule for a traveling merchant for a trip.
- Carry a litter of tribal whelps while their mother gathers water or food.
- Face a fear.
- Lead a group to take down a wild animal, either for prey or to tame it.
- Battle with a wild beast (tsabhua or otherwise.)
- Wrestle with another Xunari. Attempt to throw the other off of a straight line.
- Forge a weapon using traditional methods and materials you've gathered yourself.
- Clear debris after a particularly rough storm:
- Mireh: Remove a fallen tree from a structure, or clear an area after a mudslide
- Issiq: Clear built up sand and debris obstructing access to a building or route.
- Rekes: Clear snow from an avalanch to search for survivors or lost supplies.
- L'Hatzif: Identify and make repairs to storm damaged mycelium homes and buildings.
- Ocean: Floating structures sent debris everywhere in the storm; time to collect the rubbish from the ocean.
Prompt Form
This prompt has a form associated with it. For ease, the form is below and we request that you fill it out:
Prompt Used:
Focus Colonist/s:
Relevant Items: (delete if none)
Relevant Research: (delete if none)
Experience Breakdown: (if different colonists gain different bonuses do breakdowns separately for each colonist)
Research Points Breakdown: (include any bonuses and Unlocked Research being applied (eg, R+). Remember this goes to the creator of the submission.)
1 STR (Strength)