In order to heal an injury, you must submit a prompt wherein there is a fully trained physician tending to an injury on an injured colonist. When a colonist reaches HP of 0, they automatically become Injured and must be healed via this prompt before they can have HP regained in the Hospital. Injured colonists also must be healed before they can breed. They also are limited in activities, reducing their number of rolls possible by 2.

Only one colonist can be healed per submission and they should be set as the focus colonist, whereas physicians and their assistants must be listed in the comments to ensure they're not missed.

You may include up to three additional Physicians or Physician's Assistants in order to gain additional HP.

Base Result: 1 HP and 1 level Injury removed
Additional Physician or Physician's Assistant:
+1 HP each included

Requirements

  • Focus Colonist and Physician: Minimum 7 experience, including at least one background.
  • Focus Colonist: One injured colonist.
  • Non-Focus Colonists: Minimum One Physician. Up to three additional Physicians or Physician's Assistants.
Colony Rewards
Focus Colonist Rewards
-1 Injured
1 Health