Experience Points
Only referenced colonists (those with an ID like 0100 or Natives who have joined colonies) may gain experience points.
Experience Points, or XP, is the way that colonists keep track of life experiences and how many more Experience Points must be earned for a colonist to reach the next Level.
Levels are categories to show the life stage a colonist is in. They can give bonuses and unlock additional pathways of gameplay. Learn more.
Submissions are the on-site method to earn Experience Points. Learn more.
Notice on AI
Be aware that Xiunus does not allow the use of AI-generated art except in the cases of starting points or referencing. You cannot use AI work here unless at least a rough 90% of it has been painted over with clear effort to make it your own. AI generation uses real artists' work and effectively picks bits and pieces and mashes them together with no regard to the original artists' consent or credit.
If you're having trouble with a composition or background and really want to use AI, consider throwing a heavy gaussian blur over it and painting on top. That way, you get colours and placements, but you've put the effort in to make it your own.
We also do not allow AI-generated literature entries.
Every piece of art or literature that colonists are depicted in counts for experience points. While literature word count is the same, not all art is created equal. There is a guide below to show how many Levels art counts for. To earn experience points, you must submit the piece via a submission.
If you are not the creator of the submission but you are submitting for it, you cannot receive the RP for it in the Submission! If the artist/writer is a member of the ARPG and the site, you should link to their profile so they can be awarded, or you can request that they submit the Submission instead, to make things easier for everyone.
Natives earn a flat 3 XP when included in submissions and this is be counted into the RP for the submission.
Experience Point breakdown is required for each colonist present. The total for each colonist should be counted as the Experience reward for that colonist. If you don't include a colonist, we may easily miss it and presume that a depicted creature is a NPC you included for flavour.
If you are the creator of a piece or contributed towards the creation of it, you earn Research Points. These are equal to the Experience earned, prior to any special prompt bonuses. If the work was made by someone who is not a member of Xiunus, you may earn only half the RP rounded down, and only if they give written permission.
You should make sure to mention any bonuses or modifiers, such as equipment that allows more rolls in activities or the Benefit of Age, detailed on the Research Points page.
Instead of having specific requirements for art activities, such as fullbody with shading and a background, we have adjusted to an Experience Based system. Art activities and actions require a certain amount of experience per colonist to count individually for each. This allows creativity in expression, including things such as comic strips.
β 7 XP, including at least one background if art.
β At least 300px by 300px for an image.
β Literature needs a colonist mentioned by name or nickname (specified in your submission comments) at least once per every 200 word block.
β Comic page with two panels. Each has a half-body (2 XP,) both of which are coloured (4 XP) and shaded (2 XP).Β There's one total background (2 XP). The total is 10 XP.
β Comic page with three panels. One half-body (1 XP) that is coloured (2 XP). One coloured (3 XP) full-body (2 XP) that has a background (2 XP.) The total is 10 XP.
Notice on Effort
The goal of art should be always to improve yourself! Here at Xiunus we want you to expand out of your comfort zone and always improve your art. We won't judge your style or what experience point of art you're at, but works with clearly less effort put in compared to the rest of your gallery may result in halved points. This includes things such as overly simplistic drawings or point sheets that contain very similar or almost identical poses repeated. For things like headshots/busts, you'd be surprised at how much of a difference just noticeably changing the facial expression or arm positions can have!Minimal effort, reused lines, "bust" (25-50% shown instead of minimum of 50%,) or below 300x300px in size will result in halving of points. This may make an image fail to meet requirements!
The colonist's markings should be distinctive enough to be recognizable.
+2 XP β HIGH QUALITY
Previously "Painted." This shows a high amount of effort and quality versus the user's gallery. Please include a comment about a particular part of your piece you were focusing on improving.
Examples: Tsabhua hand anatomy, trees, composition, backgrounds, etc.
+2 XP β COLOURED
Greyscale counts as long as the markings are destinctive in their appropriate values.
+1 XP β SHADED
Shading requires some attention to the physical form of the colonist. A gradient or flat shade doesn't count.
+2 XP β BACKGROUND (Art only)
Requires at least 3 types of background element.
They should not be entirely blurred or obscured and should have some structural detail beyond solid colours, random textures, or simple gradients. At least two colours/shades required per element for them to count. This does not mean that you should have multiple single-colour shapes and try to count them as different. The two colours should also not be simply different colours in a gradient. Silhouettes with significant detail may be approved on a case-by-case basis.
The colonist's markings should be distinctive enough to be recognizable.
+3 XP β HIGH QUALITY
Previously "Painted." This shows a high amount of effort and quality versus the user's gallery. Please include a comment about a particular part of your piece you were focusing on improving.
Examples: Tsabhua hand anatomy, trees, composition, backgrounds, etc.
+3 XP β COLOURED
Greyscale counts as long as the markings are destinctive in their appropriate values.
+2 XP β SHADED
Shading requires some attention to the physical form of the colonist. A gradient or flat shade doesn't count.
+2 XP β BACKGROUND (Art only)
Requires at least 3 types of background element.
They should not be entirely blurred or obscured and should have some structural detail beyond solid colours, random textures, or simple gradients. At least two colours/shades required per element for them to count. This does not mean that you should have multiple single-colour shapes and try to count them as different. The two colours should also not be simply different colours in a gradient. Silhouettes with significant detail may be approved on a case-by-case basis.
+1 XP β TEXT (per 100 words) β Should be descriptive and include mentions of the colonist by name or nickname (specified in the submission comments) throughout to count. Split up organically via 200 word blocks in the Xiunus Gallery, your colonist must be mentioned by name or nickname at least once per 200 word block. The final block is calculated based on length, so a 500 word literature will count for 5 XP, despite the last portion being in "a 200 word block."
+2 XP β ENVIRONMENT β Depict the location and environment descriptively. At least three sentences of decent length that are dedicated to describing the environment. Equates to an art submission's Background.
If submitting to the Xiunus Gallery, you must designate environmental sentences by ((doing this around them.)) It will automatically hide on the Read panel but mark those sections more easily on the Analyze panel for staff. If you're hosting the literature elsewhere, please underline the Environment sentences for ease of judgement.
Consider including: Weather specifics, non-colonist sounds, the size and scale of things in the environment, how things impact other things in the environment.
How to write a passable environmentWhat might cause an environment bonus to not be counted or to be sent back? A few things! Usually, it happens if a user only vaguely mentions the surroundings in passing or just mentioning a prop or two. Most of the time, this can be fixed by expanding on your sentences and leaning more into the description of the environment. Avoid just throwing loose keywords in, or repeatedly describing the same object to count multiple times. Below, we have some examples of environments that wouldn't pass for the bonus, as well as how to fix them into well-rounded environmental writing!
Bob ran towards Charlie, excited to finally be in Rekes with his family.
While this sentence mentions the region by name, it does not give any detail. Where are they in Rekes? What's around them? Mountains? Hills? Valleys? The seaside? Consider expanding and setting the actual scene: "The crisp salty breeze from the western shore drifted through the halls through open windows, carrying with it a familiar scent. Charlie stood up abruptly, knocking over the chair he was sitting on and tossing the DPIP-issued tablet he was using onto the wooden table behind him. Bob! Charlie bolted for the door, unlocking it in one swift tug of the deadlock and swinging it open to reveal Bob, his brother, standing on the doorstep and looking more than a little sunbaked. The two embraced, carry-bags in a dusty pile beside them left completely forgotten." You now know that Charlie has been inside and the weather has been warm enough to keep the windows open and has been sunny. You know he's been in a room with a table and a chair, and that he's been looking at a tablet. You also know that the door is locked by mechanical means and there's a pile of carry bags now on the doorstep too.
"Wow," Charlie said, using a knife to scrape off some moss.
Props in themselves aren't considered environmental, but if he was doing something, for instance, "Charlie gripped the well-polished knife in a palm and scraped it across the mossy surface of a damp boulder, depositing the scraped-off moss into a satchel held slightly off of the ground to avoid the moisture below." then it would be more environmental. You now know that the area is probably humid enough to support moss, that both the boulder and the ground are wet so perhaps it rained recently.
The tark'ee looked over at a hill before talking more to his friends about this and that.
While it does mention a hill, this sentence doesn't have more than a word or two dedicated to describing the environment. In fact, stating one thing like that isn't really describing it at all! Show, not tell! Consider: "The tark'ee's eyes drifted over to the distant hill, its rocky slope steep and yet somehow still the home to a herd of nervously shifting mountain goats, their own eyes set onto the group of predatorsβthe colonists." Now it describes the hill better and includes what sort of hill (rocky and steep) and some more environmental factors (nervous goats.)Β
They quickly made their way across the field.
While this does mention the environment a little bit, it doesn't describe it. Consider describing the field and expanding on this: "They quickly made their way across the lush golden field, its long grasses making it hard to see more than a few metres in any direction. Whenever someone would stumble over a hidden log or gulley and fall into the hard-packed soil, they would find hands and snouts lifting them up and hurrying them along."
The group huddled together against the wind.
This one is easy to miss, as you might think it's enough to think that the mention is enough. Try this instead: The icy northern wind swept over the gathered group, bringing in hints of pine and rain that made it clear that they would be having a wretched night if they didn't head home now. This sentence is better because it sets the scene more thoroughly, even though it mentions the group more. It mentions the 1) icy northern wind that has 2) hints of pine and rain and the 3) weather looks like it's going to be bad (wretched night). This implies they're near a forest but not fully inside it, that they're likely at a high altitude or at least are being affected by the weather in a pretty significant way.
Activities on Xiunus require an XP minimum (globally 7XP but some prompts vary) to be accepted for their rewards. To limit abuse, only two particular bonuses below can be counted towards that minimum. While requirements listed below are art-based, in literature these bonuses must be counted at least as much as their XP bonus amount.
The following bonuses can count towards that minimum:
+1 XP β RESEARCHER β Include a coloured and/or shaded Researcher. (Max 1)
+1 XP β Home REGION β Depict the region the colonist's colony lives in currently.
For literature, should be at least two sentences dedicated to describing the environment, one of which must be region-specific. These sentences can overlap with the Environmental bonus above!
+5-15 XP β ANIMATION β This scale is based on complexity and visible effort.
+1 XP β TEXT (per 100 words) β Minimum of 200 words when supplementing art.
+1 XP β FOREIGN COLONIST β Include coloured and/or shaded colonists from other colonies. (Max 5)
+1 XP β PRIME FRIEND β Include a coloured and/or shaded colonist who is confirmed Level Two. Does not apply to the Level Two colonist itself. (Max 2)
+3 XP β TRIBAL VISITOR β Include a coloured and/or shaded unowned Native from the Xiunus account OR an official Figure. (Max 2)
+1 XP β AFFILIATED ARPG β Depict any coloured and/or shaded creature from an affiliated ARPG speciesΒ andΒ include the link to their import. (Max 2)
+1 XP β BONDED PET β Depict a coloured and/or shaded pet that is currently attached to this colonist. (Max 2)