Prompts

Gameplay and activities
Prompt Categories

Chapter 1 Part I - Arrival.

Details

This prompt is part of a challenge!

In order to complete this challenge and earn the "Completion" reward mentioned below, you will need to register and fill out the prompts as listed in the challenge, linked above!

Requirements

  • Focus Colonists: Minimum 8 experience, including at least one background.
  • C1.A1: One Colonist meeting focus colonist requirement above.
  • C1.A2: One researcher or official NPC meeting focus colonist requirement above.
  • C1.A3: No colonists required, but requires background.
  • Maximum Focus Colonists: Three.

Rewards

ARRIVAL
Per-prompt: 50 Xen
Completion: One randomly rolled Stone of Power

Rewards

Reward Amount
Xen 50

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

Chapter 1 Part II - Settling In. Do not forget to include the prompt!

Details

To receive either of the Completion rewards, please submit to this main prompt and link to your submissions.

Requirements

  • Focus Colonists: Minimum 8 experience, including at least one background.
  • Minimum Focus Colonists: One.
  • Maximum Focus Colonists: Three.

Rewards

SETTING UP
Per-prompt: 100 Xen
Completing one prompt per section (6 prompts) - 1x RNG Tsabhua
Completion: (16 prompts) -  1x RNG Belemoid

Rewards

Reward Amount
Xen 100

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.A1

Category: Story Mode

Depict your initial colonist. User-drawn references count but not references on official lines.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.A2

Category: Story Mode

Depict your researcher before they meet their first colonist. (Alt: Depict an official Xiunus NPC (Figure) greeting your first colonist.)

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.A3

Category: Story Mode

Depict your colony - bare location or with buildings included, up to you!

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

SURVIVAL - Shemesh --- Find or make shelter from the sun.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

SURVIVAL - Shemesh --- Find a source of water.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

SURVIVAL - Geshem --- Find or make shelter from the storms.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

SURVIVAL - Geshem --- Start a farm.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

SURVIVAL - Kerah --- Find or make shelter from the cold.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

SURVIVAL - Kerah --- Harvest wild-growing food.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B2 - A

Category: Story Mode

COMBAT --- Defend your colony's territory from wild animals.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B2 - B

Category: Story Mode

COMBAT --- Defend your colony's territory from hostile local Xunari (Colonists or NPCs)

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B3 - A

Category: Story Mode

MEDICINE --- Set up your DPIP-provided supplies into a medical station for the colony.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B3 - B

Category: Story Mode

MEDICINE --- Start a herb garden to grow natural remedies.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B4 - A

Category: Story Mode

SCIENCE --- Set up your DPIP-provided science kit ready for research.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B4 - B

Category: Story Mode

SCIENCE --- Show your colonists and/or researchers investigating the plants, wildlife, geography, or anything else around their new home.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B5 - A

Category: Story Mode

SOCIAL --- Show the first meeting between your researcher and colonist. (Alt: Instead of researcher, use an official NPC)

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B5 - B

Category: Story Mode

SOCIAL --- Show the first meeting between your colony and the local tribes (NPCs).

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

C1.B6 - A

Category: Story Mode

STEALTH --- Scout local wildlife herds for hunting, without spooking the herds.

Details

No further details.

Rewards

No rewards.

Skills

No skill increase.

Stats

No stat increase.

XP

No Bonus XP Rewards

.

Unlocks

21 results found.