Prompts
C1 - Arrival [A1 - A3]
Chapter 1 Part I - Arrival.
Details
This prompt is part of a challenge!
In order to complete this challenge and earn the "Completion" reward mentioned below, you will need to register and fill out the prompts as listed in the challenge, linked above!
Requirements
- Focus Colonists: Minimum 8 experience, including at least one background.
- C1.A1: One Colonist meeting focus colonist requirement above.
- C1.A2: One researcher or official NPC meeting focus colonist requirement above.
- C1.A3: No colonists required, but requires background.
- Maximum Focus Colonists: Three.
Rewards
ARRIVAL
Per-prompt: 50 Xen
Completion: One randomly rolled Stone of Power
Rewards
Reward | Amount |
---|---|
Xen | 50 |
Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1 - Setting Up [B1-B16]
Chapter 1 Part II - Settling In. Do not forget to include the prompt!
Details
Requirements
- Focus Colonists: Minimum 8 experience, including at least one background.
- Minimum Focus Colonists: One.
- Maximum Focus Colonists: Three.
Rewards
SETTING UP
Per-prompt: 100 Xen
Completing one prompt per section (6 prompts) - 1x RNG Tsabhua
Completion: (16 prompts) - 1x RNG Belemoid
Rewards
Reward | Amount |
---|---|
Xen | 100 |
Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.A1
Depict your initial colonist. User-drawn references count but not references on official lines.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.A2
Depict your researcher before they meet their first colonist. (Alt: Depict an official Xiunus NPC (Figure) greeting your first colonist.)
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.A3
Depict your colony - bare location or with buildings included, up to you!
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B1 - A1
SURVIVAL - Shemesh --- Find or make shelter from the sun.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B1 - A2
SURVIVAL - Shemesh --- Find a source of water.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B1 - B1
SURVIVAL - Geshem --- Find or make shelter from the storms.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B1 - B2
SURVIVAL - Geshem --- Start a farm.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B1 - C1
SURVIVAL - Kerah --- Find or make shelter from the cold.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B1 - C2
SURVIVAL - Kerah --- Harvest wild-growing food.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B2 - A
COMBAT --- Defend your colony's territory from wild animals.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B2 - B
COMBAT --- Defend your colony's territory from hostile local Xunari (Colonists or NPCs)
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B3 - A
MEDICINE --- Set up your DPIP-provided supplies into a medical station for the colony.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B3 - B
MEDICINE --- Start a herb garden to grow natural remedies.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B4 - A
SCIENCE --- Set up your DPIP-provided science kit ready for research.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B4 - B
SCIENCE --- Show your colonists and/or researchers investigating the plants, wildlife, geography, or anything else around their new home.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B5 - A
SOCIAL --- Show the first meeting between your researcher and colonist. (Alt: Instead of researcher, use an official NPC)
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B5 - B
SOCIAL --- Show the first meeting between your colony and the local tribes (NPCs).
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards
Unlocks
C1.B6 - A
STEALTH --- Scout local wildlife herds for hunting, without spooking the herds.
Details
No further details.
Rewards
No rewards.Skills
No skill increase.Stats
No stat increase.XP
No Bonus XP Rewards